Finland is edging closer to dismantling its long-standing gambling monopoly as the government publishes new technical regulations for online casino and betting operators. The latest draft decrees, released ahead of the country’s shift to a licence-based model, set out strict requirements for random number generators (rng) as well as information security and external auditing for all future licensees.
Under the reform roadmap, the new legislative framework will enter into force at the beginning of next year, allowing operators to start submitting licence applications. The full opening of Finland’s online gambling market remains scheduled for january 2027, when the current monopoly held by veikkaus will be replaced by a competitive, multi-licence regime focused on consumer protection and channelisation.

The rng regulation specifies assurance levels, testing methodologies and logging obligations that will apply to games offered to finnish players. Licensed suppliers will have to demonstrate that outcomes are provably random and tamper-proof, with detailed technical documentation and traceability of every version deployed. Independent test labs meeting iso/iec accreditation standards will be responsible for certifying compliance, bringing the finnish system in line with other mature european markets.
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In parallel, the information security decree establishes a two-layered oversight structure: a full external information security assessment every two years and an annual vulnerability scan, both carried out by accredited third parties. The focus lies on protecting personal and financial data, securing game servers and safeguarding log files that could be used for dispute resolution or anti-money laundering checks.

For operators currently serving finnish players from ".com" hubs, the new drafts signal that the 2027 timeline is holding and that high technical standards will be a precondition for entry. For regulators and investors, the finnish model aims to balance competitive dynamics with robust controls—an approach that, in the wider gaming ecosystem.






















